Page 45: of Maritime Reporter Magazine (March 2019)

Cruise Shipping

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SIMULATION: TRAINING & EDUCATION become familiar with the ship before experience before boarding the vessel problems with traditional methods as Historically, AR and VR were used ex- it leaves port. Imagine the dif? culty of would be crucial. Through AR and VR, well as allow for a connection between clusively by entities like NASA and the lowering life boats into the water during we can circumvent these long-standing theory and application of training. United States military due to the high an emergency if nobody knows how to operate a crane or even where they are located. Virtual environments eliminate the risk of exposing new employees to critical situations on-site where proper

Images, starting top, opposite page and moving counter clockwise 1.

Inside a typical large ship model generated from a real-world vessel. 2.

A 3D simulated view of a site in the real world augmented with digital elements. 3.

Operators and Engineers can use their VR avatars to train together and learn how to handle almost any simulated scenario.

All Images Courtesy AVEVA 3. 45

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Maritime Reporter

First published in 1881 Maritime Reporter is the world's largest audited circulation publication serving the global maritime industry.