Page 14: of Marine Technology Magazine (June 2014)

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Subsea Nordic

The Maersk Group launched a computer game and teaching materials, available for free, to help teach students about oil exploration and oil production for Danish secondary schools, technical colleges and higher preparatory examination cours- es. The oil exploration game, which provides an insight into the global oil industry and the various elements of oil explora- tion, drilling and production through the oil fi elds in the North

Sea and Qatar, has already had more than 340,000 players via www.QuestforOil.com.

Quest for Oil combines knowledge of geography, physics and earth science, which has attracted the attention of teachers. The

Maersk Group launched an educational package targeted at stu- dents and teachers in these particular subjects. Several Danish secondary schools have already signed up for the package. “We have experienced great interest in the Quest for Oil game, and on the request of several high schools we are now launching an educational package. We are pleased that a sig- nifi cant number of students and teachers fi nd oil exploration and oil production interesting, and the educational package will contribute to sharpening student’s understanding in this fi eld of education,” said Birgitte Henrichsen, Head of Group

Communication and Branding, the Maersk Group.

The educational package has been developed in close collabo- ration with teachers from secondary schools in Denmark, who have also participated in ongoing testing of the materials. These include, besides the game itself, a booklet, a teacher’s guide as well as a student’s guide and assignments. The package can be used in a 90-minute lesson or form part of a project day.

The materials can be downloaded via www.QuestforOil.com and used immediately. The app can be downloaded from the

App Store in May 2014.

The Maersk Group has also experienced international inter- est in Quest for Oil. In summer 2014, an edition targeted at

American high schools will be launched and further version- ing of the educational package have already been planned.

The Quest for Oilsite was launched June 2013, and to date more than 340,000 unique users have visited the site, more than 182,000 game sessions have been initiated and each gam- er spends about 31 minutes per game. The game was produced by FRND, Quartz+Co og Serious Games Interactive.

Maersk

Computer

Game to Spark Students

Interest in Science

June 2014 14 MTR

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